During 2018 the school rebranded and redesigned our STEAM/Digital Technologies model to ensure it was integrated within all learning areas, for all learners and not just science focused as can so easily be done. Our students will be part of a wide variety of projects ranging from environmental sciences to service projects involving/supporting the community through our curriculum design - UC4L.
We believe that subjects shouldn't be stand alone and the skills learnt in one subject area should be transferred across other learning areas too as the New Zealand Curriculum was designed to do.
STEAM is a curriculum based on the idea of educating students in four specific disciplines — science, technology, engineering, arts and mathematics — in an interdisciplinary and applied approach. The STEAM principles align perfectly with our curriculum. However we don't believe this should sit be a separate area of learning from our core curriculum areas, it should be a part of our students learning and broaden their horizons, offering them another tool to aid their learning.
We use the Innovation design model as a base model for all of our learners. The aim is to develop the model so it is purposeful for our juniors through to our seniors. This replaces the many areas for students to become confused over (especially in the lower years). Our senior school teachers are trialing their own model and unpacking this with our students.